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Hand Pose |
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At first, you must select a node of an upper limb of the figure to pose. To apply the change, left click within the viewport. To cancel the change, right click or press ESC key. Bend or extend fingers RFBend or extend joints of all fingers except or thumbs simultaneously. 1. Press R key and then F key. 2. Move the mouse pointer in the viewport horizontally. First joints of 4 fingers are bended or extended. 3. If you press F key again, second joints of all for fingers are selected and transformed. Pressing F key again will change selections to third joints. Next pressing F key resets selections to first joints again. Bend or extend fingers with all joints RFD1. Press R key, F key and then D key. All joints of all fingers except or thumbs are selected 2. Move the mouse pointer in the viewport horizontally. All joints of 4 fingers are bended or extended simultaneously. Converge or diverge fingers RFT1. Press R key, F key and then T key. 2. Move the mouse pointer in the viewport horizontally. 4 fingers are diverged or converged. Zero pose RFZ1. Press R key, F key and then Z key. All joints of all fingers except or thumbs are initialized to "zero pose". 2. Press Z key again and then all joints of the thumb are initialized to "zero pose".
Pointing pose RFY1. Press R key, F key and then Y key. 2. Move the mouse pointer in the viewport horizontally. The pose of the hand turns into a pointing pose. Holding hands pose RFV1. Press R key, F key and then V key. 2. Move the mouse pointer in the viewport horizontally. The pose of the hand turns into a holding hands pose. Holding thick pipe pose RFB1. Press R key, F key and then B key. 2. Move the mouse pointer in the viewport horizontally. The pose of the hand turns into a suitable pose to hold a thick pipe.
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